Assemble a walking fortress and scout through a strange land full of bandits and other walking fortresses, to the edge of the world and beyond. Scavenge the enemy fortresses you defeat for new parts, and build your way from an agile little fortling into a deadly, hulking monster machine in the action tactics game "Castle Come".
Features
-Every Castle Unique - Customize your weapons and castle from systemic parts
-Battle generated enemies
-Shared arsenal - Player and enemies all use the same pool of weapons, modificators and
-Shape the world - You decisions now will change the persistent world for future runs
Basil Sutter
Co-Founder, Game Design
Samuel Vonäsch
Co-Founder, Production
Dani Neuss
Development
Michel Barengo
Audio
Berkant Dumlu
Music
Daryl Schildknecht
CI-CD
Mirjam Skal
Music
Dominic Sutter
Writing
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