Tales of Kulplex is a hand-drawn explorative RPG about mythology, folklore and nature.
Set in a realistic living world, you will observe the wildlife and fill your notebook with intricate drawings of your travels.
The game follows Yao the Historian who lost his body parts on his journey to this world.
You will help him rebuild his body, as well as help other mythological creatures retrieve theirs by borrowing their powers.
Depart on a relaxing adventure and travel at your own pace in Tales of Kulplex.
Features
(Source: https://talesofkulplex.com/press/ )



History: In November 2017 on a long and restless journey through snowy Siberia, the first seed of an idea was planted: making a game about discovering our interesting world and its folk stories.
Thanks to further travelling and interactions, the concept evolved to include mythology, wildlife and folk music of the different regions. After several months of prototyping, internal playtesting and exploring regional artstyles, the look and style for the game was established.
Now, that initial seed has taken root and is growing into the universe of Tales of Kulplex. (Source: Presskit)
Alberto Vaccari Project Manager, Game Designer, Programmer, Webmaster
Samuel Azeredo Environment and Character Artist
Samuel Cunha Environment and Character Artist
Maksim Maslennikov VFX Artist
Sunand Kumar Traditional 2D Animator (NPCs)
Silvith Tello Nuñez Traditional 2D Animator (Playable Characters)
Tyler Cline Orchestral Music Composer
Carlos Luis Jiménez Perozo SFX and Audio Engineer
Daniela Patricia Pardo Tagle UI/UX Artist
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