Stop, Ampeltime! is a novel, puzzle-like approach to transportation games that takes the challenges of creating a functioning and efficient traffic infrastructure to a small, dense scale. It’s a very playful approach to tackling real-world challenges, combining a realistic traffic simulation and a charming level of detail with the freedom to play and experiment with the flow of traffic.
Source: http://www.stopampeltime.ch/aboutgame/

The initial idea for the game was developed at the Zurich University of the Arts.
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