Swiss Games
Garden

"Now you can carry Insanity Fight in your pocket and play it like in the good old eighties. All graphics sound effects are identical to the eighties version.

Watch the special elements: Turbo, supershot, invisible fighter, changed steering, mirroring, less energy - more score. Win an additional fighter for every 15000 points. Draw a map to be successful. Don't hit the ground stations.

Use your game controller like an Amiga joystick!"

Get ready starfighter! Starfighter ready.

(Source : Appstore)

Insanity Fight
Insanity Fight

Information

Studio

Location

Appenzell

Canton

Appenzell

Releases

  • 1987 · Amiga, Atari ST
  • 2014 · iOS

Publisher

Microdeal

Languages

German, English

Full Credits

Game idea/concept by Christian Haller and Markus Grimmer. Coding by Christian Haller; intro parallax starfield by Christian Weber (SCI/STA). Graphics by Jann Six, Orlando Petermann, René Straub and Markus Grimmer. Sound by Pascal De Sapio, Helmut Melcher, Claudio Ambrosi and Markus Grimmer.

Data Quality

74%

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