//SYNOPSIS : You're in control of <ExoBit>, a GIANT Stellar Combat Mech and "once again" the last hope for mankind. The ExoBIT can move with such speed in space, that a human eye can't follow. The ExoBIT Mech AI established a symbiotic connection to your brain, to transmit the results of 20 x 20 real time BIT scanners around your position. Connect to your ExoBIT now! Unleash mighty attacks, develop your strategy and master advanced maneuvers to beat the approaching XenoX invasion fleet.
//IDEA / CONCEPT: The idea was to find out how much space, harmonized Gameplay elements and actual game could fit in 20 x 20 pixels. All Stages are randomly generated and different every time you play, while matching the increasing Stage difficulty and enemy weaponry, attack maneuvers and more.
20 Stages
20 Bossfights
20 Abilities (active&passive)
20 Objects
20 Sprites (subImages not included)


*All sprites and the codes used in this project have been created with GameMaker Studio 2 for the GameMaker 20 Jam #GM20. Sound effects have been partially modified and reused from previously released PolarityFlow Games.
Made for the Gamemaker 20th anniversary Jam! #GM20
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