Swiss Games
Garden

TBA

ESC

Video games allow players to escape into narrative worlds where they hold ‘all the power.’ 

In ‘ESC’, the game's character seeks to escape his own reality. This reversal examines the notions of freedom and constraint in video games, ironically highlighting the limits of our existence. What would happen if a character became aware of their situation, realizing that they are not in control of their movements but are, instead, imprisoned by them? ‘ESC’ allowed me to explore concepts of immersion such as breaking the fourth wall and mise en abyme. Inspired by works like ‘The Truman Show’ and ‘Sword Art Online,’ I illustrated how the perception of freedom can be an illusion, both in video games and in the physical world.

(Source: https://emmagrosu.ch/ )

    ESC
    ESC
    ESC
    ESC

    Information

    Location

    Prilly

    Canton

    Vaud

    Release

    • Unreleased · Windows (In Development)

    Sources

    Language

    English

    Data Quality

    55%

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