Castle Craft is a game where players can build huge castles in a dynamic voxel world and must defend them against hordes of enemies in epic Tolkienesque siege battles.
Castle Craft consists of two stages. In the first stage, the game combines survival and building aspects, giving you complete freedom to organize your defense. You can either focus on building fortifications, recruit a large army, or improve your character to become more powerful.
When the enemy army is approaching the second stage begins. It is now up to you to defend your king against hordes of enemies in an epic siege battle. This is where your efforts in the first stage will be put to the test: Alongside your defending army you will have to defend your castle and protect the king against the incoming enemies. Whether you succeed depends both on your preparations in the first stage and your skill in battle.
Castle Craft is a unique and novel blend of base building, strategy, and epic third-person siege battles - all in a fully dynamic voxel world. (Source: Twin Earth website)

Jonathan Erhardt - Founder (Twin Earth) and Game Designer
Finn Meinert Matthiesen - Art Direction & Lead 3D Artist
Joseph Lin Chu - Senior Programmer
Marco Santini - Senior Programmer
Alessandro Chiri - Trainee 3D Artist
Daniel Hofer - Infrastructure and Backend
Philipp Kuhn - Senior Programmer
Alternate title: QubiQuest: Castle Craft
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