In Blight Protocol, you control a combat drone protecting a harvester on a foreign planet. Fend off hordes of robots by shooting, retracting and detonating rockets while the harvester makes its way throught the wasteland. Collect temporary upgrades to boost your abilities and clear the screen with satisfying chain explosions!
Controls: WASD to move, Space to dash, Left Click to shoot and detonate & Right Click to retract rockets



Prototype created at the Lucerne School of applied Arts & Sciences, the basis for a Bachelors Project. This is a combat prototype. The Team developed the technical systems and then continued working on it for their Bachelors Project.
Game Design, Tech Lead & Playtest Organisation: Robin Welmers
Game Design, Art Direction, 2D & 3D Art: Manuel Ineichen
Original Music, Sound Design, Audio Implementation: Camilo Espinosa
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